Any products of new media that allows people to create profiles where its then shared among other users in the community always has issues with privacy and confidentiality because there are open back doors that outside people can get a hold of your information, which makes social networks like Facebook, twitter, snapchat, and instgram look bad.
These different virtual worlds can be used in a few atmospheres such as social, gaming, and healthcare. In the New York Times, Dave Itzkoff says he was able to leave the jam-packed club and enter it virtually when he arrived home, almost like Grand Theft Auto, except its way more realistic. One problem that I foresee is that virtual reality becoming too addicting for introverts or those who are just lazy to go out and enjoy the natural sunlight, which would then lead an even higher increase in obesity. However, there are some benefits to virtual reality as well like connecting with an old college classmate that's now in Europe while you're still in the U.S. In addition, this might be good for disabled people who don't have the mobility to travel from place to place. I think that in the future virtual worlds will accommodate us individually, such as our room, right now we see 4 walls made up of sheet rock, concrete, a...
Privacy is such a huge issue because people have become so comfortable with exposing their personal information without thinking that there are people dedicated to spying and lurking. Most social networking sites also tend to mark your location, which people tend to forget. Even with the privacy options available, there are always loop-holes to them. Because so many people use new media, it would be difficult for techs company to keep privacy and confidentiality up to date.
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